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there is no engaging and accessible entry point to mental health treatment and community support

Suggested by Richard Dacalos almost 4 years ago

In the U.S., “over half (54.7%) of adults with a mental illness do not receive treatment, totaling over 28 million individuals” and "59.8% of youth with major depression do not receive any mental health treatment."- Mental Health America


“Around 20% of the world’s children and adolescents have a mental health condition, with suicide the second leading cause of death among 15-29-year-olds.” -World Health Organization

Why Now?

Depression post-lockdown reportedly quadrupled after the pandemic according to the CDC.


This is not just a societal problem but an economic and business problem affecting bottomlines.


“The global cost of mental health… projected to surge to US$ 6.0 trillion by 2030, from $2.5 trillion in 2010” -World Economic Forum


There is a clear opportunity for pioneers to shape the market space which is slated to grow to over $500 billion in value by 2030 according to some reports.

Possible Solutions
comment  Bianca Swidler commented • almost 4 years ago
lightbulb  Richard Dacalos proposed boo - a social well-being game • almost 4 years ago
emoji_people  Richard Dacalos is interested in being a founder to address there is no engaging and accessible entry point to mental health treatment and community support • almost 4 years ago